Code Yourself! An Introduction to Programming

Eric Chuar has successfully completed Code Yourself! An Introduction to Programming for Personal & Professional Productivity Course Certificate from the The University of Edinburgh & Universidad ORT Uruguay.

SCHOOL:
The University of Edinburgh & Universidad ORT Uruguay

GRADUATED:
2019

DURATION:
6 Months

Code Yourself! An Introduction to Programming-page

Programming Skills Gained

Basic programming concepts and you’ll familiarise yourself with Scratch.

How to use events in your programs and how to incorporate visual and sound effects in Scratch. You’ll also start thinking about the requirements and the design of your program.

Software engineering practices for testing and documenting your programs

All the steps of software development to create a fun computer game. You’ll also learn about message broadcasting and concurrency

Course Perspective

Just finished the ‘Code Yourself! An Introduction to Programming’ course, and man, it feels like unlocking a secret achievement in a game. I’m the kind of guy who likes to roll up my sleeves and mess around with stuff before even thinking about formal education. Certificates? Nah, they’re just decorative. What counts is what you can actually do, especially in fields like digital marketing and programming.

So, about this course—it’s like stumbling upon an Easter egg in a game you’ve played a hundred times. It’s so unique, and I doubt most people will fully grasp it. But that’s exactly why it’s a magnet for my curiosity.

Let’s dive into the details. First off, the course gives you the 101 on programming, but with a twist—it’s all done through Scratch. It’s like learning the rules of a new game but starting in the sandbox mode where you can experiment freely.

Next, the course takes it up a notch by teaching you how to add some flair to your Scratch programs with events, visual and sound effects. It’s the equivalent of learning how to trick out your game avatar with cool gear and emotes.

Now, what really caught my eye was the part about software engineering practices for testing and documenting your programs. It’s like learning how to quality-check a game for bugs and glitches and making sure everyone knows how to navigate it.

And finally, the course wraps up by guiding you through all the stages of software development to create a computer game. This includes stuff like message broadcasting and concurrency. It’s like learning how to set up a multiplayer mode in a game, making sure everyone is on the same page and the game runs smoothly.

Why does all of this matter to me? Because I’m all about giving back. I’ve been in Malaysia and Singapore for years and have a real love for these places. This course just gave me more ammo to help people in these areas, especially in digital marketing and programming.

I’ve got a family and a little one, and as time moves on, I find myself more focused on sharing what I know. Whether it’s digital marketing, programming, badminton, or even red wine, I’m here to share my knowledge.

So, what’s next? I’m planning to use these new skills and insights to help even more people. The clock’s ticking, and I’ve got a lot to give. This course was a pit stop that refueled my tank, and now I’m ready to hit the road again.